This edition welcomed Andrew Hughes (@andyhughes) to the video box to share his insight on the world of VR and its integration into the elearning community. Andy shared some work product that is putting VR into practical use in our field. There were discussions going on in the chat around the platform to use in creating VR, how it can solve some problems, but should not be a catch-all, and the differences between ‘games’ and ‘gamification.’ Be sure to watch the video to catch all the engaging conversation and chat.
Review the video:
Links in the chat:
Quote from the Day:
“Bandwidth stacked on bandwidth stacked on bandwidth”